A short series on how to write an emulator for the programming game Core War
Day 1 of the #GitHubGameOff jam, where I create a basic platform controller and level builder.
An implementation of the Minimum Spanning Tree algorithm, with some nice motion
In this game jam I learn all about the importance of having a decent game idea before even starting to write any code
Between the 9th and 16th August 2019 I took part in the Godot Wild Jam #12. Let’s go through what it was like, and the things I learned this time.
I enter the GMTK Game Jam 2019 using Pico 8, and make a game in about seven hours.
Agon Light ai generation Algorithm Assembly Atari ST BASIC Battery BBC Micro Cellular Automata ChatGPT Computing History CoreWar C Programming Debugging Education Electronics End of year review Fan Game Design Godot Graphics Hardware Home Assistant Internet Joystick Keyboard Linux Maths Network NixOS PC Hardware Programming Python Raspberry Pi Raspberry Pi Pico RC2014 repair Shadertoy Smart Home Solar Spectrum Next Tasmota Web Browser website Windows