How to set up Z88DK to develop C programs for the ZX Spectrum Next in about 20 minutes
An overview of the Spectrum Next’s hardware sprites
An overview of the Spectrum Next’s Layer 2 bitmap display
How to get started programming the ZX Spectrum Next
Making a microcontroller produce graphics is very similar to making an old 8 or 16 bit computer draw images. They both have small screens, not much RAM and not enough CPU power to draw all the screen all the time.
I bought an ODroid-GO console which is based off an ESP32 microcontroller. I’m learning how to program games on it from scratch.