Tag: Graphics
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Gamedev, music, art and being creative
I am not a creative person, and I’d quite like to change this. There’s a bunch of creative skills I’ve never put the effort into improving and I think I might have some ways to overcome this. Let’s have a look… When I say I’m not creative, what I mean is coming up with ideas […]
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Setting up MSYS2 and LibSDL2 for graphics programming in Windows
How I set up Windows 11 for graphics programming using SDL2 and MSYS2.
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Copper
How to make Amiga like effects on an 8 bit Spectrum
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ZX Spectrum Next Hardware Sprites Overview
An overview of the Spectrum Next’s hardware sprites
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Devlog 02 – Layer 2 Graphics
An overview of the Spectrum Next’s Layer 2 bitmap display
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Odroid Go Graphics Programming
Making a microcontroller produce graphics is very similar to making an old 8 or 16 bit computer draw images. They both have small screens, not much RAM and not enough CPU power to draw all the screen all the time.
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Odroid Go Raw Coding
I bought an ODroid-GO console which is based off an ESP32 microcontroller. I’m learning how to program games on it from scratch.