How to Write Emulator – Fetch Decode Execute Cycle
The beating heart of any CPU is the fetch-decode-execute cycle. It is the same for our simulator
How to Write Emulator – Automating Tedious Programming with Excel
Sometimes you have to type out almost identical lines of code, and it’s either time consuming or error prone. Here’s how to avoid it all by using some clever Excel techniques.
How to Write Emulator – Opcodes Jumptables
How to efficiently store and execute many small functions, without using a single if statement or switch
How to Write Emulator – Intro
A short series on how to write an emulator for the programming game Core War