How to Write Emulator - Opcodes Jumptables
How to efficiently store and execute many small functions, without using a single if statement or switch construct.
12 posts tagged Assembly
How to efficiently store and execute many small functions, without using a single if statement or switch construct.
To begin, this isn’t technically an emulator, the system I’m trying to model isn’t real. This is more of a simulator, but that’s less of a catchy search word on the Internet.