How to Write Emulator - Fetch Decode Execute Cycle
The beating heart of any CPU is the fetch-decode-execute cycle. It is the same for our simulator
4 posts tagged Core War
The beating heart of any CPU is the fetch-decode-execute cycle. It is the same for our simulator
Sometimes you have to type out almost identical lines of code, and it’s either time consuming or error prone. Here’s how to avoid it all by using some clever Excel techniques.
How to efficiently store and execute many small functions, without using a single if statement or switch construct.
To begin, this isn’t technically an emulator, the system I’m trying to model isn’t real. This is more of a simulator, but that’s less of a catchy search word on the Internet.