Straight forward instructions on how to rearrange algebraic equations, all wrapped up in a nice free PDF to download. Don’t fear maths or algebra again!
This is going to be the first part in a continuing series where I try to explain how and why I’m creating my own game engine using C++ and the SDL library.
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How to print text from a sprite map, using old school programming techniques.
Making a microcontroller produce graphics is very similar to making an old 8 or 16 bit computer draw images. They both have small screens, not much RAM and not enough CPU power to draw all the screen all the time.
I bought an ODroid-GO console which is based off an ESP32 microcontroller. I’m learning how to program games on it from scratch.
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