Hooray for USB-C, it’s getting rid of crap quality USB cables…
Learning how to solder SMT components, and fixing my Atari ST
I’ve updated my website to make it better…
This is going to be the first part in a continuing series where I try to explain how and why I’m creating my own game engine using C++ and the SDL library.
How to print text from a sprite map, using old school programming techniques.
I bought an ODroid-GO console which is based off an ESP32 microcontroller. I’m learning how to program games on it from scratch.